There's a bit more to the game than cubical grass, but the art is all very similar to that.
I'm going to skip mentioning the scanty plot which doesn't reveal itself until you've played the game for at least a few days, and instead talk about the gameplay. See, this game is all about creating whatever you want to. You are given a few simplistic rules. (left-click mines, right-click uses items, space bar jumps, etc.) and then let loose in a huge world. This world has many things to explore, like caves, tundras, oceans, grasslands, forests, and deserts. It also has many threats, such as monsters, and lava. But, even more fun than exploring and fighting monsters, is the creation aspect. You are given the ability to craft whatever you can imagine, and that is why it is so similar to Legos.
Given how much I like making things, this game was instantly—and quite literally—addictive. I have lost so much sleep and social time because of this game. I still think it was worth it, though. But the novelty is wearing off and I'm going back to a normal-ish sleeping pattern.
Goodnight, everybody. :)
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